Synchronized video · vision models · live graph · teaching visuals
Visual intelligence lab
Play the source while hands, motion, attention, and the process graph appear on the same clock. Inspect what truly ran, what did not, and how source frames can become focused teaching visuals.
Generated ontology · v1.1.0
60
Nodes
69
Relations
351
Timecoded overlays
12
Real model artifacts
01 · VIDEO GROUNDING
Play model layers over the source
Choose a process or graph node to seek its evidence moment. Every visible layer declares its model, provenance, and review state. Badges report retained source-time coverage—not the share of frames processed.
No retained model output at this frame · 0:00Frame-accurate: 0:20 · MediaPipe · quality-screened baseline
Current focus
Locate direction adjustment0:22
AI model result moments
74 model outputs
Select one and press play to watch generated contours follow the target through tracked sections. Nothing is drawn outside valid model timestamps.
03 · MODEL OUTPUT LEDGER
Model runs and artifacts
See the runtime truth: which model actually ran, how many artifacts it produced, and whether those outputs can be published.
3 Completed12 Artifactshuman review pending
SAM 3.1Meta · segmentation
Runtime needed
CUDA runtime and an approved SAM 3.1 checkpoint are required; neither is available in this local build environment.
Landmarks are analysis previews until a human accepts coverage and identity for each clip; coverage alone cannot validate instructional meaning.
mediapipe-0.10.35:fbc2a30080c31 Artifacts
hand-clip-01.json
RTMPose HandOpenMMLab · hand pose
Runtime needed
A local pose-only screening found one strong result among four manually bounded bare-hand crops and no strong result among four glove crops; one glove skeleton was visibly misleading. Keep this challenger unavailable for publication until detector, full-clip temporal, source-hash and license gates pass.
open-mmlab/mmpose@pinned-before-run0 Artifacts
HaMeR 3D hand meshHaMeR authors · hand mesh
Runtime needed
Selected 3D-mesh challenger for grip geometry and partial occlusion. It requires an external CUDA run plus approved HaMeR checkpoint and MANO-model terms; no mesh output has been produced in this build.
geopavlakos/hamer@pinned-before-run0 Artifacts
Dyn-HaMRDyn-HaMR authors · hand mesh
Not admitted
Technically relevant for temporally consistent 4D interacting-hand motion, but the official code and models are restricted to non-commercial research and also depend on MANO. It is not admitted as a Denso demo dependency.
research-benchmark-only0 Artifacts
YOLOUltralytics · detection
Not admitted
No repeated domain-labelled detection task has been defined; generic boxes would add visual noise without instructional evidence.
not-selected0 Artifacts
SAM 2.1 Hiera TinyMeta · segmentation
Completed
Reviewer- or VLM-proposed keyframes only; masks are not yet propagated through the full clip and remain review-pending.
Compare the source still, structure emphasis, and a teaching composition. Missing masks or generated images remain visibly missing rather than being simulated as model output.
Direction adjustment
Deterministic contour + attention preview
05 · FULL GRAPH EXPLORER
Explore the full process graph
Step outside the live view to inspect the source-specific process, attention, judgment, and evidence layers. The normalized learning structure continues in the Skill map.
Continue with this source
One source, five connected views
Switching views preserves the same source hash across instruction, analysis, skill structure, evidence, and human review.